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Bone
Object Mode > Add > Armature
Select Armature symbol > Check box "In Front"
First of All, set the Root Bone.
You can add bones.
Edit Mode > Armature > ExtrudeYou can mirror bones.
Select bones to mirror > Right Click > Names > Auto-Name Left/RightSelect bones to mirror > Right Click > Symmetrize
Now, bones are copied on the other side.
Link the object and the bones.
Object Mode > Parent > With Automatic Weights